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Pathfinder 2E: Adventure Path: To Blot Out the Sun (Shades of Blood 3 of 3) Critical Hits and Failures from horror and melancholy to

SKU 28315901766
4.3
Description

from horror and melancholy to compassion and laughter

Nature: Players take on the roles of skilled hunters

Join the heroes at the Magaambya

Step into the shoes of a god and face the most fearsome foes the universe has to offer in War of Immortals

Pathfinder 2E: Adventure Path: To Blot Out the Sun (Shades of Blood 3 of 3) Critical Hits and Failures from horror and melancholy toThe PCs must utilize their knowledge of Nizca's plan to block out the sun as they descend into the basement of the former prison's central command tower. Along the way, they must overcome dangerous guardians, mysterious Azlanti magic, and complex machinery to reach the pinnacle of the tower where Nizca is working to complete their scheme. The stakes are high as the looming threat of nightfall over Golarion adds to the tension. To Blot Out the Sun is

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